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About the Application painter</TITLE>
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<A NAME="CAIECGDG"></A><h1>About the Application painter</h1>
<A NAME="TI1363"></A><h4>Views in the Application painter</h4>
<A NAME="TI1364"></A><p>The Application painter
has several views where you specify properties for your application
and how it behaves at start-up. Because the Application painter
is an environment for editing a nonvisual object of type application,
the Application painter looks like the User Object painter for nonvisual
user objects and it has the same views. For details about the views,
how you use them, and how they are related, see <A HREF="pbugp43.htm#CAICBJFC">"Views in painters that edit
objects"</A>.</p>
<A NAME="TI1365"></A><h4>Application painter layout</h4>
<A NAME="TI1366"></A><p>Most of your work in the Application painter is done in the
Properties view and the Script view to set application-level properties
and code application-level scripts. For information about specifying
properties, see <A HREF="pbugp45.htm#CABADAFAB">"Specifying application
properties"</A>. For information about coding in the
Script view, see <A HREF="pbugp65.htm#BFCEBFDG">Chapter 7, "Writing Scripts ."</A></p>
<A NAME="TI1367"></A><h4>Inserting nonvisual objects</h4>
<A NAME="TI1368"></A><p>You
can automatically create nonvisual objects in an application by
inserting a nonvisual object in the Application object. You do this
if you want the services of a nonvisual object available to your
application. The nonvisual object you insert can be a custom class
or standard class user object.</p>
<A NAME="TI1369"></A><p>You insert a nonvisual object in an Application
object in the same way you insert one in a user object. For more
information, see <A HREF="pbugp134.htm#BABBGAEH">"Using class user objects"</A>.</p>

